Posts Tagged ‘genesis


Mega Drive Ultimate Collection announced – Sega love money, we love Sega


Sega have dropped the news that they’ll be releasing a game compilation containing more than 40 Mega Drive classics.

The inventively named SEGA Mega Drive Ultimate Collection is set to drop in Spring 09 (between the end of march and the end of June), and will be arriving to Playstation 3 and 360.

Sega may be a small fry when lined up against today’s big publishers, but they once ruled the roost – their games were good, and their consoles managed to stand up against Nintendo’s best offerings.

Sega promises 720P, multiplayer (on selected games) and trophy and achievement support – which will probably be very effective at extending the life the games.

No mention as to whether this will be made available as a download from the PSN or XBLA – but personally I really hope to see this.

I’ve included the game list after the break (with handy wikipedia links), and you may be surprised by the quality titles included – this is among the best offerings seen in a compilation. Unlockable games have been hinted at and hopefully we’ll receive a list of those soon, but as far as I’m concerned, Comix Zone, Columns and the massive array of Sonic games already make this a must buy. 

Continue reading ‘Mega Drive Ultimate Collection announced – Sega love money, we love Sega’


Playing on Playstation 3

Red Dead Revolver - I paid about $1000 for my launch model PS3, so I guess it's time I get some use out of that emotion chip crammed inside. I remember Red Dead Revolver looking rather good when it was released, and despite the low resolution and odd blurring (that I attribute to playing on a HD set) the game holds up well. It looks good despite these graphical limitations because the art direction is so precise and awesome. And it isn't just the art direction, the music, dialogue and set design (for some reason, set seems a more fitting word than level) all work in tandem to recreate an iconic Wild West atmosphere. Red Dead Revolver doesn’t aim to recreate life in the Wild West, it allows our imagination to take over and populates the locale with legendary men and their legendary stories.

Playing on iPhone

edge - Well I never thought I'd consider playing a game on iPhone as actually gaming, but edge has turned me around. The game is built for the iPhone. Sure, it could be ported, but the elegance of what has been created is astounding, it boggles the mind and makes me wonder what amazing gems we'd receive if current gen consoles weren't clones of eachother.

Playing on PC

Sins of a Solar Empire, Demigod, Generals - Zero Hour - It may be a temporary effect as I slowly reintroduce the PC into my gaming diet, but it seems every title I’m excited to play on the platform is either a strategy game, or a cheap indie game. PC gaming isn’t dead, it’s just restricted to titles that require complex input or a pointing device, and games that couldn't be developed or distributed on other platforms. I guess that’s part of the reason the AppStore is so far a success, there were a lot of indie devs stuck on PC for lack of a better alternative.


March 2019
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