Archive for the 'Free Games' Category

01
Jul
13

Patrols – Milestone 1

Time, as always, has been a limiting factor lately. Still I’ve been determined to work on something tangible. As such, the brief has been to create something that is both simple to develop (development time currently sits at around 20 hours) and would offer a decent amount of gameplay (unlike my other recent efforts). I’m attempting to achieve these goal by focusing on simple wave-based gameplay with challenging mechanics, and score based replayability.

And I’m calling it Patrols.

Patrols-gameplay

Doesn’t look confusing at all.

Continue reading ‘Patrols – Milestone 1’

26
Sep
08

Fallout 1, free – play this game now

Gametap, an online subscription based video game service has added another game to their free lineup – and given the timing, this is one you really should not miss.

One of the better games released in the last 15 years, Fallout is a post apocalyptic RPG allowing the player absolute freedom over their character and what direction the adventure takes. Basically, everything Bethesda have promised for Fallout 3 is here, so don’t let it’s age put you off.

If you have not played this game, and have access to a PC – do yourself a favour and download it. Sure it’ll take a bit of your time and effort to navigate your way through GameTap, but this is a great opportunity to psych yourself up for Fallout 3. 

 

Fallout on GameTap – via Kotaku

15
Sep
08

Action DooM 2 released – Honestly fucking amazing.

 

Okay, wow. So this is Action DooM 2: Urban Brawl. It’s the prequel to Action DooM which, back in the day when I was (a small) part of the doom community, was a total conversion that redefined the boundaries of what was possible with the doom source code.

Lucky for me, tonight, I was bored with the games I have and was browsing the web for free stuff. I realised the doom community is always full of some really fun, really free, content. So I headed over to doomworld.com.

So imagine my surprise, as with completely no knowledge that it had ever been in Scuba Steve’s head, this absolutely kick ass mod drops itself onto my PC.  I was a bit worried that i’d have to install zdoom and track down my doom2 wad – but the download came in a package containing everything.

Urban Brawl is the prequel to the events of Action DooM, but instead of takings its cues off run n’ gun gaming, it follows in the sweet ass footsteps of classic 16bit era beat em up’s.

The game mixes comic inspired graphics with awesome 80s video gameish music tracks.

Continue reading ‘Action DooM 2 released – Honestly fucking amazing.’

15
Sep
08

My weekend in gaming

Monday again. The weekend is over, and as per usual, it was far too short.

Despite that, I managed to wrangle some pretty diverse gaming out of my limited time.

I’m not proud, but it’s time to admit – I am lost in Final Fantasy 1. I’ve attempted to work through it, and it feels pretty awesome to know my party has sustained itself since Tuesday without venturing into a town to heal, but I honestly need more satisfaction from my portable gaming time.

Enter Mega Man 3. The upcoming Mega Man 9 with it’s retro graphics and gameplay has captured my attention – and when the time comes, will capture my dollar too.

Honestly, if you’d asked me 6 months ago if a game that could run on NES would have me eagerly awaiting confirmation of it’s release date (and price), I’d call you crazy, and go back to COD4.

So what’s changed? I think a lot has to do with Bionic Commando Rearmed, the perfect game to bridge the gap. The classic gameplay with updated graphics and remixed sound is the exact stepping stone required for Capcom to profit from this bold move.

The odd thing is, I’ve never played a Mega Man title (I jumped from the 2600 to the Master System II), and only witnessed one being played once – I was about 11 years old, and probably displaying my first signs of fanboyism. If I remember correctly my verdict was that the game was too forgiving, the player received health from almost every downed foe.

So to give myself a little heads up before 9 dropped, I loaded up my PSP with  nesterJ, and knowing only that the series got off on the wrong foot, Mega Man 3 seemed as good a place to start as any.

Continue reading ‘My weekend in gaming’

10
Sep
08

indie game, Aether

I’m not sure I’ve ever heard indie music, really. By the time those vibrations get to me, they’ve resonated through so many heads that someone in a suit must be making money from them.

Aether is an indie game. It’s free, it’s easily accessible and you have a real feeling of insight into the creators’ minds.

The story evolves around a boy with feelings of alienation. As he journeys across the universe (with the help of his pet monster), he discovers he isn’t alone in feeling alone.

Its amazingly presented, and a great experience to play.

But for me, it’s the gameplay mechanics that set it apart from the crowd. After a brief outline of the controls, it’s up to the player to determine how to overcome the game’s puzzles.

Continue reading ‘indie game, Aether’




Playing on Playstation 3

Red Dead Revolver - I paid about $1000 for my launch model PS3, so I guess it's time I get some use out of that emotion chip crammed inside. I remember Red Dead Revolver looking rather good when it was released, and despite the low resolution and odd blurring (that I attribute to playing on a HD set) the game holds up well. It looks good despite these graphical limitations because the art direction is so precise and awesome. And it isn't just the art direction, the music, dialogue and set design (for some reason, set seems a more fitting word than level) all work in tandem to recreate an iconic Wild West atmosphere. Red Dead Revolver doesn’t aim to recreate life in the Wild West, it allows our imagination to take over and populates the locale with legendary men and their legendary stories.

Playing on iPhone

edge - Well I never thought I'd consider playing a game on iPhone as actually gaming, but edge has turned me around. The game is built for the iPhone. Sure, it could be ported, but the elegance of what has been created is astounding, it boggles the mind and makes me wonder what amazing gems we'd receive if current gen consoles weren't clones of eachother.

Playing on PC

Sins of a Solar Empire, Demigod, Generals - Zero Hour - It may be a temporary effect as I slowly reintroduce the PC into my gaming diet, but it seems every title I’m excited to play on the platform is either a strategy game, or a cheap indie game. PC gaming isn’t dead, it’s just restricted to titles that require complex input or a pointing device, and games that couldn't be developed or distributed on other platforms. I guess that’s part of the reason the AppStore is so far a success, there were a lot of indie devs stuck on PC for lack of a better alternative.
____________________

Pages

June 2017
M T W T F S S
« Dec    
 1234
567891011
12131415161718
19202122232425
2627282930