16
Oct
08

Resistance 2 public beta – opening this friday?

A fortnight ago the kind folks at Insomniac opened up the R2 beta site, allowing the public to enlist. Nothing has been heard since, and personally I’ve been very eager to find out more details about the beta – namely, when will it start?

Play.com‘s R2 order page lays claim that users who preorder a copy of the game are ensured access to the public beta, and “Instructions will be emailed Thursday 16th October for customers who have already preordered”. Of course this is in no way the definitive word, game retailers are notorious for throwing up inaccurate and outright incorrect information – but as of today, visiting the official Beta signup page requests username and password credentials, ones that PSN account details (or email, or anything else I could frantically attempt) will not satisfy.

What does this mean exactly? Well nothing really, except that something has finally changed (the website had been displaying the same information since it launched) and maybe something exciting is about to happen.

Is it just a coincidence this has happened in line with play.com’s predictions, or are we really staring down the barrel of an R2 weekend?

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Playing on Playstation 3

Red Dead Revolver - I paid about $1000 for my launch model PS3, so I guess it's time I get some use out of that emotion chip crammed inside. I remember Red Dead Revolver looking rather good when it was released, and despite the low resolution and odd blurring (that I attribute to playing on a HD set) the game holds up well. It looks good despite these graphical limitations because the art direction is so precise and awesome. And it isn't just the art direction, the music, dialogue and set design (for some reason, set seems a more fitting word than level) all work in tandem to recreate an iconic Wild West atmosphere. Red Dead Revolver doesn’t aim to recreate life in the Wild West, it allows our imagination to take over and populates the locale with legendary men and their legendary stories.

Playing on iPhone

edge - Well I never thought I'd consider playing a game on iPhone as actually gaming, but edge has turned me around. The game is built for the iPhone. Sure, it could be ported, but the elegance of what has been created is astounding, it boggles the mind and makes me wonder what amazing gems we'd receive if current gen consoles weren't clones of eachother.

Playing on PC

Sins of a Solar Empire, Demigod, Generals - Zero Hour - It may be a temporary effect as I slowly reintroduce the PC into my gaming diet, but it seems every title I’m excited to play on the platform is either a strategy game, or a cheap indie game. PC gaming isn’t dead, it’s just restricted to titles that require complex input or a pointing device, and games that couldn't be developed or distributed on other platforms. I guess that’s part of the reason the AppStore is so far a success, there were a lot of indie devs stuck on PC for lack of a better alternative.
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