19
Sep
08

Still love Arcade and Pinball – Watch this

Kotaku have been nice enough to upload for our viewing pleasure, what they like to call The Best Damn Video Game Informercial You’ll Ever Not Walk Away From, and I’ll have to agree. It’s awesome.

The hour infomercial was created by TNT Amusement some years ago, Kotaku blogger Brian Crecente explains the videos background…

Many years ago I had the pleasure of interviewing Todd Tuckey, owner of TNT Amusement, for a story I was working on about arcade machine ownership and restoration. The man is a font of information and a genuine arcade aficionado. He also makes a living restoring, storing and selling arcade and pinball machines.

Every time we talked over the years he would mention his infomercial. An hour long commercial for his place that was so packed with info, silly jokes and eyes on retro machines, that it had earned itself a cult following. Finally, one day I asked him how I could watch it and he said that it wasn’t online. So I told him to send us a copy so we could host it.

So if you’re looking to take a trip back to a time when arcades were still financially viable and real gaming couldn’t be done in front of your tv – jump over to the Kotaku article and check out the video (thats right, I can’t manage to embed the damn thing).

 

 

Via Kotaku

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Playing on Playstation 3

Red Dead Revolver - I paid about $1000 for my launch model PS3, so I guess it's time I get some use out of that emotion chip crammed inside. I remember Red Dead Revolver looking rather good when it was released, and despite the low resolution and odd blurring (that I attribute to playing on a HD set) the game holds up well. It looks good despite these graphical limitations because the art direction is so precise and awesome. And it isn't just the art direction, the music, dialogue and set design (for some reason, set seems a more fitting word than level) all work in tandem to recreate an iconic Wild West atmosphere. Red Dead Revolver doesn’t aim to recreate life in the Wild West, it allows our imagination to take over and populates the locale with legendary men and their legendary stories.

Playing on iPhone

edge - Well I never thought I'd consider playing a game on iPhone as actually gaming, but edge has turned me around. The game is built for the iPhone. Sure, it could be ported, but the elegance of what has been created is astounding, it boggles the mind and makes me wonder what amazing gems we'd receive if current gen consoles weren't clones of eachother.

Playing on PC

Sins of a Solar Empire, Demigod, Generals - Zero Hour - It may be a temporary effect as I slowly reintroduce the PC into my gaming diet, but it seems every title I’m excited to play on the platform is either a strategy game, or a cheap indie game. PC gaming isn’t dead, it’s just restricted to titles that require complex input or a pointing device, and games that couldn't be developed or distributed on other platforms. I guess that’s part of the reason the AppStore is so far a success, there were a lot of indie devs stuck on PC for lack of a better alternative.
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