13
Sep
08

Biker’s paradise, burnout on thursday

It’s been in the pipeline for a while now, but Criterion have finally dropped more specifics about the upcoming ‘bike’ patch – including their planned release of September 18th, that’s right folks, if all goes to plan the patch will be available for download in this Thursday.    

I applaud Criterion for consistently updating Burnout – this is the kind of support all games wish they had, and I honestly hope the cost pays off, if only to see this become a model for future use.

Two bikes will be included, featuring male or female characters – but even if bikes aren’t your cup of tea, there are plenty of other reasons to catch this update.

  • Start on a whole new progression to earn your Bike License.
  • 38 new against-the-clock race events – Burning Ride and Midnight Ride.
  • A brand new in-game 24 hr day / night cycle that impacts traffic density and available events.  (It’s fully customisable – you can make it day/night/change the clock speed – it’s up to you.)
  • Dynamic weather
  • 70 more Freeburn Challenges too

 

From criteriongames.com

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Playing on Playstation 3

Red Dead Revolver - I paid about $1000 for my launch model PS3, so I guess it's time I get some use out of that emotion chip crammed inside. I remember Red Dead Revolver looking rather good when it was released, and despite the low resolution and odd blurring (that I attribute to playing on a HD set) the game holds up well. It looks good despite these graphical limitations because the art direction is so precise and awesome. And it isn't just the art direction, the music, dialogue and set design (for some reason, set seems a more fitting word than level) all work in tandem to recreate an iconic Wild West atmosphere. Red Dead Revolver doesn’t aim to recreate life in the Wild West, it allows our imagination to take over and populates the locale with legendary men and their legendary stories.

Playing on iPhone

edge - Well I never thought I'd consider playing a game on iPhone as actually gaming, but edge has turned me around. The game is built for the iPhone. Sure, it could be ported, but the elegance of what has been created is astounding, it boggles the mind and makes me wonder what amazing gems we'd receive if current gen consoles weren't clones of eachother.

Playing on PC

Sins of a Solar Empire, Demigod, Generals - Zero Hour - It may be a temporary effect as I slowly reintroduce the PC into my gaming diet, but it seems every title I’m excited to play on the platform is either a strategy game, or a cheap indie game. PC gaming isn’t dead, it’s just restricted to titles that require complex input or a pointing device, and games that couldn't be developed or distributed on other platforms. I guess that’s part of the reason the AppStore is so far a success, there were a lot of indie devs stuck on PC for lack of a better alternative.
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