This article got my attention. Entitled ‘Stop Whinging’, the article covers iTWire.com’s dialog with an Australian film industry ‘insider’ on the topic of Australian video game developers’ campaigning for similar tax cuts that film studios receive.
The insider doesn’t seem to hold the Australian video game industry in high regard…
The problem with the games industry in this country is that it is full of many small studios that should be left on their own to see who survives.
Tom Crago, head of the Game Developers’ Association of Australia hands back a nice rebut…
..it’s a bit rich for the film industry to say that games should go it alone. The fact is, we have gone it alone since day 1, receiving no federal support whatsoever. In spite of this, we have been able to become far more viable commercially than our friends in film.
This has pissed me off a bit; I understand the argument that compared to the Australian film industry the game development industry may seem volatile, but game design and film creation are two different beasts. Game designers dream to be different and create a product with a personal spin, where as the film industry seems to find what will sell this summer, and everyone rushes to make their own version of the same movie.
We all know Rockstar does GTA, we all know Konami did MGS4 – what films have that level of recognition and connection with their creators? Very few come to mind.
Video games are about the creative expression of creative people, and creative people don’t stay put. Game designers split from larger studios to forge their own companies; it’s a hallmark of the industry, so why should there be a penalty for it?
And besides, aren’t smaller more vulnerable companies the most deserving of a tax break?