10
Sep
08

Australian Film insider has no love for Video Game Industry

This article got my attention. Entitled ‘Stop Whinging’, the article covers iTWire.com’s dialog with an Australian film industry ‘insider’ on the topic of Australian video game developers’ campaigning for similar tax cuts that film studios receive.

The insider doesn’t seem to hold the Australian video game industry in high regard…

The problem with the games industry in this country is that it is full of many small studios that should be left on their own to see who survives.

Tom Crago, head of the Game Developers’ Association of Australia hands back a nice rebut…

..it’s a bit rich for the film industry to say that games should go it alone. The fact is, we have gone it alone since day 1, receiving no federal support whatsoever. In spite of this, we have been able to become far more viable commercially than our friends in film.

This has pissed me off a bit; I understand the argument that compared to the Australian film industry the game development industry may seem volatile, but game design and film creation are two different beasts. Game designers dream to be different and create a product with a personal spin, where as the film industry seems to find what will sell this summer, and everyone rushes to make their own version of the same movie.

We all know Rockstar does GTA, we all know Konami did MGS4 – what films have that level of recognition and connection with their creators? Very few come to mind.

Video games are about the creative expression of creative people, and creative people don’t stay put. Game designers split from larger studios to forge their own companies; it’s a hallmark of the industry, so why should there be a penalty for it?

And besides, aren’t smaller more vulnerable companies the most deserving of a tax break?

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1 Response to “Australian Film insider has no love for Video Game Industry”


  1. 1 openbytes
    September 10, 2008 at 7:19 PM

    There are so many holes in the “insiders” point of view.

    Its long been argued that loss of revenue (from piracy) harms creativity in the film industry.

    It might supprise the film industry to know, that it also harms game developers aswell.

    Surely to give creativity its best chance, games companies (who produce mini-movies themselves) should be entitled to the same tax-breaks. The game industry is a little different to the film one. The film industry can throw a big name into a movie that is hopeless and expect a reasonable return. The game industry for the most part doesnt have this luxury, and if a game is hopeless, it doesnt have so much of a diehard core of fans who will buy into it.

    Lets put all those in the entertainment industry into the same basket. Give them all the best chance to release great products, and lets not forget the contribution they make for our entertainment


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