Archive for October 6th, 2008

06
Oct
08

Is Tenchu 4 a wii exclusive? Could come to PSP

Those of you who where a little upset by the news that Tenchu 4, the latest in the sometimes awesome, sometimes not ninja series was making its way exclusively to wii – well there might be a little hope that the game will make its way to everyone’s favourite non Nintendo handheld.

Siliconera received a tip from a Tenchu 4 staff member that “Tenchu 4 PSP” was on its way. Not exactly the most convincing word, but the Australian OFLC recently listed the game as a multiplatform release. So not exactly hard evidence, but is it too much to be a coincident? Certainly we’ll hear more during next weeks TGS if this is indeed true. I’ve always had a soft spot for the original, and I’m always on the lookout for quality PSP games.

 Siliconera via PSPfanboy

06
Oct
08

My Weekend In Gaming – I Can Has Laptop?

I generally don’t play the latest PC games, because I generally do my PC gaming on my girlfriend’s laptop. This hasn’t always been the case mind you, but as consoles have become more capable I have significantly less motivation to purchase a gaming rig. That isn’t to say I don’t manage my fair share of PC play, I’m just two or three years behind the curb – but there is plenty of quality content available that plays well and looks good. It’s actually a pleasant feeling not to be tied to the whims and trends of a market and industry.

Which brings me back to GalCiv2, a game I purchased not because it was the good game coming out this month, not because it’s the latest first party FPS and not because of trophies – I purchased it just because it appealed to me. So why is it that making a PC purchase has awakened a dormant desire within Julia to discover the Sims 2 mod community and spend stupid amounts of time downloading and playing with new content – you’ve owned the game for years and play it periodically, why now, when I purchase a PC game that I really want to put time into, do you bounce into action? Don’t worry, the question is rhetorical.

Continue reading ‘My Weekend In Gaming – I Can Has Laptop?’

06
Oct
08

Wii’s interesting game – not planned for Australian release

As a non wii owner, I sometimes feel I’ve made a mistake by ignoring the console. This doesn’t happen often, mind you – usually it’s the latest released in one of Nintendo’s long lived first party franchises, the Mario and Zelda games that give me this feeling of regret. 

So it’s pretty strange that a 3rd party title (published by Sega, in fact) has even made a blip on my radar. The game I refer to is MadWorld, the brutal action game, with Sin City inspired graphics. I feel very vague calling it an ‘action game’, but I’m unable to discern a more description genre – even visiting the official website just confuses me more:

To give you an example from gameplay, we have a scene where you can pull a street sign from the ground and shove it into a enemy’s head. However, I thought that it is much more fun to stab someone with a sign that actually has some sort of meaning as opposed to a knife. We tried the idea out, and the reaction amongst the team was so positive, I knew this was the way to proceed.

It doesn’t make much sense, but it gets the point across that this isn’t your grandma’s wii game.

But all this information is probably useless to me, as MTV Multiplayer is reporting that countries with a history of weak stomaches and strong video game censorship may not see the game. Unfortunately Australia (along with Germany and Japan) have been tagged as the prudes. 

The official site notes that a Japanese release is currently undecided, so I guess time (and money) will tell if Sega will attempt to market MadWorld in other, more conservative regions.

 

via 1up.com




Playing on Playstation 3

Red Dead Revolver - I paid about $1000 for my launch model PS3, so I guess it's time I get some use out of that emotion chip crammed inside. I remember Red Dead Revolver looking rather good when it was released, and despite the low resolution and odd blurring (that I attribute to playing on a HD set) the game holds up well. It looks good despite these graphical limitations because the art direction is so precise and awesome. And it isn't just the art direction, the music, dialogue and set design (for some reason, set seems a more fitting word than level) all work in tandem to recreate an iconic Wild West atmosphere. Red Dead Revolver doesn’t aim to recreate life in the Wild West, it allows our imagination to take over and populates the locale with legendary men and their legendary stories.

Playing on iPhone

edge - Well I never thought I'd consider playing a game on iPhone as actually gaming, but edge has turned me around. The game is built for the iPhone. Sure, it could be ported, but the elegance of what has been created is astounding, it boggles the mind and makes me wonder what amazing gems we'd receive if current gen consoles weren't clones of eachother.

Playing on PC

Sins of a Solar Empire, Demigod, Generals - Zero Hour - It may be a temporary effect as I slowly reintroduce the PC into my gaming diet, but it seems every title I’m excited to play on the platform is either a strategy game, or a cheap indie game. PC gaming isn’t dead, it’s just restricted to titles that require complex input or a pointing device, and games that couldn't be developed or distributed on other platforms. I guess that’s part of the reason the AppStore is so far a success, there were a lot of indie devs stuck on PC for lack of a better alternative.
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